The day-night cycle feels tacked on, and rather than creating a sense of dread at night and forcing the player back to base, it makes the normal, repetitive gameplay loop take place in an environment so dark that you can't see what you're doing. It doesn't help that the voice acting is stilted, and the story elements are off-putting, quickly surfacing questions like “are we the baddies?” about the human society you're supposed to be aiding. And the problem is that it just isn't any fun, though 91% of Steam users seem to disagree. Unfortunately, that requires a massive amount of resources and a whole lot of repetitive grinding just to complete one mission. The writing is a mishmash of cliches and nonsequiturs, so keeping up can be difficult.Įither way, the planets on which humanity arrives aren't thrilled about the intrusion. In every situation, hordes of space bugs periodically descend on your base as you colonize, and the game gives you an assortment of defenses to repel them.īetween attacks, you move your mech around to babysit the repair and upgrading of an increasingly complex base, but none of it is with Factorio's brilliant automation systems that make that game so infinitely playable.Īnd finally, your mechsuit also serves as the means by which you explore the map, unlock more resources, and push toward the ultimate goal of building a dimensional rift back to Earth - apparently getting there is a one-way trip until you can acquire on-site the means to get home. Perhaps unsurprisingly, people worked to develop dimensional jumping to cross the Milky Way and steal resources off other planets to keep their advanced civilization from collapsing.Īt least that's what it seems. Riggs, your mech suit, implies that humanity strip-mined the Earth and ran into some sort of natural disaster involving the Yellowstone supervolcano. Nowak, the titular “Riftbreaker.” Dialogue with Mr. The Riftbreaker's base-building and deep tech tree bring to mind Factorio, and it is this main game mode that provides the frame story for the game. The Riftbreaker Review: Too Many Genres Spoil the Broth The result is The Riftbreaker, a game that has potential it never fully realizes. This time around, EXOR has dropped three genres into the pot - a tower defense game, an action RPG, and a base-building RTS.
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